Chapter 1. The many differences between the bad, the average and the exceptionally good Junglers
We will first start off by taking a look at the many (small and big) differences between the bad, the average and the exceptionally good Junglers.
My goal with this analysis is to make you aware of all the components that go into being effective as a Jungler, and to hopefully get you excited as you imagine how much your results will improve when you apply the concepts I teach in this book.
Keep in mind that ALL of the things I am going to talk about in this chapter are covered throughout the book in details, so just sit back and keep reading chapter by chapter. I’ve got you covered.
The first thing that differentiates the exceptionally good Junglers from the rest lies in their understanding of when to go for the important objectives on the map, such as Rift Herald, Dragon and Baron.
This is where most games are thrown or won in Ranked.
The average/bad Jungler would go for Dragon or Baron at the inappropriate times. He will make the wrong calls by forcing those objectives without setting up properly first.
The really good Jungler on the other hand will do the opposite. His superior understanding of the scenarios for when to go for each of those objectives will help him recognize when the right times to go for Dragon and Baron are.
He will see the best opportunities as they arise and he will take them, thereby leading his team to victory.
Another big difference comes from the way Junglers go about their early Jungle clears.
The average/bad Jungler would have a poor understanding of what the most efficient Jungle paths are. He would stick to the same ineffective clearing path every game, never adapting to each match’s specific circumstances.
He will also be inefficient in his pathing and his ability to clear the Jungle camps efficiently (fast enough and without losing much health), therefore falling behind in experience and items when playing against a good Jungler.
The skilful Jungler will know the advantages and disadvantages of each Jungle path and he will make an individual assessment of which one is best to go for in each game.
He will be willing to adapt to the varying circumstances and change his ways, if that’s going to help him influence the game more. He will not be rigid in his ways of going about pathing.
He will also be very efficient when clearing the Jungle. He will kill the camps fast and lose minimal health in the process. He will always stay close to full health while Jungling, so he is prepared to take on a counterjungling attempt from his opponent at any time.
The bad/average Jungler will use generic runes and masteries, which will limit him in his ability to clear camps efficiently, sustain in the Jungle and be effective as a teammate.
The high elo Jungler will take the time to prepare individualized runes and mastery pages that will cater to the strengths of each character from his preferred champion pool.
On the topic of good Jungle champions, the good Jungler will stick to playing Junglers that fit within the criteria, which I reveal in chapter 3. Therefore, he will have innate advantages, which he can then grow further by applying the rest of the principles the book teaches.
The bad/average Jungler on the other hand, will often play champions that are inefficient and weak in the Season 7 Jungle, and therefore limit his own potential to do well and impact the game’s outcome.
Another big difference will come from the Jungler’s level of map awareness.
The skilled player’s highly developed map awareness will help him see the best ganking and counterjungling opportunities. He will then make use of them to expand his advantage.
The bad and average Junglers will miss out on all of these opportunities, due to their lack of proper map awareness. This will prevent them from being in the right place at the right times.
When it comes to ganking, the average/bad Jungler will have the wrong concept of what a successful gank actually means and this will cause him to skip on even more opportunities, which would have otherwise worked out for him.
He will not have a clear understanding of which lanes he should gank and which ones he should ignore. Therefore, he would not be able to use the pressure he has as a Jungler effectively.
When he ganks, a lot of the times he will not know how to execute his ganks properly, which will manifest in him either giving away his intentions or simply failing to gank from the right angle. He will fail his Tower dives due to lack of knowledge regarding how to do them.
The exceptionally good Jungler will avoid making the critical mistakes when ganking.
He will assess the right angles to gank from and he will only gank the right lanes, while ignoring the ones that are not worth his attention and time. If he has to Tower dive an opponent, he will do it properly and without risking getting killed.
After a successful gank, he will get the most out of it, which will help him snowball himself and the lane.
If he sees the potential for it (which I also cover later on), he will consider counterjungling the enemy Jungler by taking his spawned camps at that side of the map.
A bad Jungler would simply go back after he has executed a successful gank, without pushing the wave or taking the Tower.
He would not look at the minimap and decide if it’s appropriate to take enemy Jungle camps. He would be robotic in his moves and that would greatly limit his ability to snowball a game.
Another difference comes from their decision making skills. You absolutely have to know how to think like a high elo Jungler and I cover all of that in Chapter 10 of this book.
Lastly, bad/average Junglers would differentiate from the exceptionally good ones even when it comes to their itemization decisions.
A bad Jungler would make poor item choices after his first back and all throughout the game, which will make him limited in his ability to snowball his lead, if he has a lead at all.
The good Jungler will be aware of the right purchasing choices that will allow him to get his powerspikes, so he will recall at the right times and only buy the items that are most efficient.